SPAM Framework Documentation

SFX Settings

This is where you setup the SFX (Sound Effects) for the different stages of an ability.

Warmup SFX
The SFX to be played on the start of Warmup. Is always played from the Ability invoker's AudioSource.

Cast SFX
The SFX to be played at the start of Cast. Is always played from the Ability invoker's AudioSource.

On Hit SFX
The SFX to be played when an ability hits a target. If you supply multiple audio clips here a random one will be chosen to be played.
The target's AudioSource will be used if applicable, else the ability invoker's AudioSource will be used.

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